Hobgoblins from the Volo reference book.


Cholesterol level

THEY WILL FALL BEFORE OUR SHIELDS,

THEY WILL FALL BY OUR SWORDS;

THEIR HOUSE WILL BE CAPTURED BY US,

THEIR CHILDREN WILL BECOME OUR SLAVES.

VICTORY IS OURS!


TRANSLATION OF THE HOBGOBLIN BATTLE SONG

The sound of a war horn, stones flying from catapults, and the sound of a thousand booted feet marching across a field will herald the arrival of hobgoblins. They attack the borders of civilized lands, forcing the settlers of those distant places to be always ready for battle. The hobgoblin's thirst for conquest will only be satisfied when there is nothing left to capture.

Hobgoblins have dark orange or red-orange skin and hair ranging from red-brown to dark gray. Yellow or dark brown eyes peek out from under their overhanging eyebrows, and their wide mouths sport sharp, yellowish teeth. A male hobgoblin may have a large blue or red nose, which symbolizes masculinity and power among goblinoids. Hobgoblins can live as long as humans, but due to their love of warfare and battle, they usually live a little shorter. Goblinoids.

Hobgoblins belong to a family of creatures called goblinoids. They often command other creatures of their family, such as goblins or ferocious bugbears. Combat power.

A hobgoblin measures virtue by physical strength and military prowess, caring for nothing beyond the opportunity to demonstrate skill and cunning in battle. A hobgoblin of the highest military rank achieves his positions by force, and then maintains those positions by imposing his authority through draconian measures.

Hobgoblins are trained to fight with a variety of weapons, and have outstanding skills in creating weapons, armor, siege engines and other military devices. Organized and disciplined, they take care of armor, weapons and personal equipment. They favor the bold colors associated with their tribes, and decorate their uniforms with blood-red piping and black-dyed leather. Hobgoblins organize themselves into tribal bands known as legions. In their militaristic society, every hobgoblin has a rank, from powerful leaders and champions to lowly foot soldiers and goblins driven to the front lines by the points of spears. A legion is led by a warlord with several captains serving under him. A hobgoblin warlord is a ruthless tyrant, more interested in strategy, victory, glory, reputation and power than in leading troops into battle.

At the same time, equally loyal and disciplined competing legions constantly compete, fighting for reputation and status. A meeting between legions turns violent if the squads are left unchecked, and only an incredibly powerful leader can force the different legions to cooperate on the battlefield.

Strategic thinking. Hobgoblins are skilled in tactics and discipline, and can execute cunning battle plans under the direction of a strategic leader. However, they hate elves, and in battle they will be their first target, even if it is a tactical mistake.

Legions often fill their ranks with less reliable, but also less valuable soldiers, recruited from goblins, bugbears, orcs, evil people, ogres and giants.

The best trainers. Hobgoblins have long trained animals for service. Like most civilized races, they use cattle and horses for transporting goods and weapons over long distances. They communicate with each other using trained ravens, and keep bad wolves to guard prisoners and protect their camps. Hobgoblin cavalry use trained wargs as mounts in the same way that goblins use wolf mounts. Some tribes even keep carnivorous monkeys as war beasts.

Conquest and control. Hobgoblins lay claim to lands teeming with resources, and can be found in forests and mountains, near mines and humanoid settlements, and anywhere else where wood, metal, and potential slaves can be found. They build and conquer fortresses in strategically advantageous places, which they then use as a springboard to expand their territory.

Hobgoblin warlords never tire of battle, but they do not rule their armies lightly. Before attacking, hobgoblins conduct thorough reconnaissance to assess strength and weak sides opponents. When they lay siege to a fortress, they first surround it, cutting off retreat routes and supply lines, and only then begin to slowly starve the enemy out.

Hobgoblins strengthen their holdings and support existing fortifications with improvements. Whether it be a lair in a cave system, a dungeon, a ruin, or a forest, they defend their fortresses using moats, fences, gates, guard towers, trap pits, and crude catapults or ballistae.

Maglubiyet's army. Hobgoblins worship Maglubieth the Mighty, the great god of the goblinoids. Hobgoblins do not fear death; they believe that if they die in battle, their spirits will join Maglubieth's army on the plane of Acheron.


  • Armor class: 18 (chainmail, shield)
  • Hits: 11 (2 d8 + 2)
  • Speed: 30 ft.
  • Feelings: Dark vision 60 ft., Passive mindfulness 10
  • Languages: Goblin, Common
  • Danger: 1/2 - 100 op.
  • Capabilities

    Military superiority. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of it. from a capable hobgoblin ally.

  • Actions

    Long sword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

    Longbow. Ranged Weapon Attack: +3 to hit, range 150 ft./600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

  • Medium, Humanoid (Goblinoid), Lawful Evil
  • Armor class: 17 (half armor)
  • Hits: 39 (6 d8 + 12)
  • Speed: 30 ft.
  • Feelings: Dark vision 60 ft., Passive mindfulness 10
  • Languages: Common, Goblin
  • Danger: 3 - 700 op.
  • Capabilities

    Military superiority. Once per turn, the hobgoblin can deal an extra 10 (3d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of it. from a capable hobgoblin ally.

  • Actions

    Multiattack. The hobgoblin makes two attacks with a two-handed sword.

    Two-handed sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

    Throwing spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

  • Medium, Humanoid (Goblinoid), Lawful Evil
  • Armor class: 20 (plate armor, shield)
  • Hits: 97 (13 d8 + 39)
  • Speed: 30 ft.
  • Saving Throws: INT +5 , MDR +3 , HAR +5
  • Feelings: Dark vision 60 ft., Passive mindfulness 10
  • Languages: Common, Goblin
  • Danger: 6 - 2300 op.
  • Capabilities

    Military superiority. Once per turn, the hobgoblin can deal an extra 14 (4d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of it. from a capable hobgoblin ally.

  • Actions

    Multiattack. The hobgoblin makes three melee attacks. Alternatively, he can make two ranged attacks with throwing spears.

    Long sword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

    Shield strike. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) bludgeoning damage. If the target is Large or smaller, it must succeed on a DC 14 Strength saving throw or be knocked prone.

    Throwing spear. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

    Leadership (recharges after a short or long rest). For 1 minute, the hobgoblin can issue special orders and warnings when nonhostile creatures it can see within 30 feet make an attack roll or saving throw. This creature can add a d4 to its roll if it hears and understands the hobgoblin. A creature can only benefit from one Leadership at a time. This effect ends if the hobgoblin becomes incapacitated.

  • Reactions

    Parry. The hobgoblin adds 3 to its AC against one melee attack that would hit it. To do this, the hobgoblin must see the attacker, and must use a melee weapon.

Hobgoblins from Volo's Handbook

  • Medium, Humanoid (Goblinoid), Lawful Evil
  • Armor class: 15
  • Hits: 32 (5 d8 + 10)
  • Speed: 40 ft.
  • Skills: Acrobatics +5 , Athletics +4 , Stealth +5
  • Feelings: Dark vision 60 ft., Passive mindfulness 12
  • Languages: Common, Goblin
  • Danger: 2 - 450 op.
  • Capabilities

    Witchcraft. The hobgoblin is a 2nd level spellcaster. Its spellcasting abilities are based on Intelligence (spell save DC 12, +4 to hit with spells). He has the following wizard spells prepared:

    • Cantrips (unlimited): minor illusion, tricks, true strike.
    • 1st level (3 slots): charm person, disguise, hasty retreat, silent image.
    Protection without armor. While the hobgoblin is not wearing armor or a shield, its Wisdom modifier is added to its AC.
  • Actions

    Multiattack. The hobgoblin makes four attacks, each of which can be an unarmed strike or a javelin attack. He can also use Shadow Walk once, either before or after attacks.

Hobgoblins. For the first time, evil spirits like goblins began to be called that way by the Puritans, for example, “hobgoblin, or evil spirit,” and this usage stuck, however, according to an earlier tradition, good spirits from the brownie family were called hobgoblins. Hobgoblins are also called lobs or hobs.

Strictly speaking, hobgoblins and their ilk are neither tribal fairies nor demons or goblins, although swampfire and other mischievous spirits can be classified as the latter. They are quite good-natured and always ready to help, but they love to make fun of people too much and, like all magical creatures, they hate it when they disturb their peace. Bogarts exist on the edge of hobgoblin bad behavior. The Bogles cross that line.

Billy Blind. A house spirit from the hobgoblin breed, which for some reason appears exclusively in ballads. His specialty was useful tips, however, in the ballad “Young Becky,” which tells about the father of a certain Becket and the French princess Bird Isabelle, who helped young Becky escape from captivity and promised to become his wife, Billy not only warns the girl about her betrothed’s intention to marry another, but also calls on a magical ship, places the princess on it, takes the helm himself and delivers her safely to England just in time to break up the wedding.

Another ballad in which Billy appears again, “Willie’s Wife,” tells the story of Willie’s mother, a vile witch who uses all sorts of witchcraft to prevent her daughter-in-law from delivering her pregnancy. This is the advice Billy gives to young people: dress the doll as a baby, announce the birth of the child and invite the mother to the christening. She comes and, seeing the “child,” bursts into a surprised monologue, in which she involuntarily reveals the secret of how to resist her charms: for example, slaughter a baby goat under the bed of a woman in labor. Subsequently, the newlyweds do everything as she said, and the birth goes well.

The name "Billy" means "companion" or "warrior".

Bukan, or Bogan (Bauchan, or Bogan). A spirit of the hobgoblin breed, sometimes mischievous, sometimes helpful, and sometimes dangerous. This is the story of a bogan who followed his master to America.

Callum More McIntosh had a small farm in Lochaber. And in those places there lived one Bukan, and although he and McIntosh could not stand each other, they also could not stand being apart. It happened that they fought, but whenever Callum needed help, the bugan was always right there. Once, for example, Callum was returning from the market, and a bucan waylaid him on the road and started a fight with him. Arriving home, McIntosh discovered that in the scuffle he had lost a handkerchief, which was dear to him, since it contained the blessing of the priest. He immediately thought that it was the bugan who had dragged him away, and went to look for it. And sure enough, he walked and walked around and saw that the bucan was sitting by the rough stone and rubbing it with that same handkerchief. “It’s good that you came, Callum,” the bouquet tells him. - A little more and I would have rubbed a hole in the handkerchief, and that would have been the end of you. And now you’ll have to fight me again.” They did so, and Callum knocked back his handkerchief. A little later there was so much snow that Callum couldn’t get out of the house behind the birch tree that he had knocked down for firewood earlier, and suddenly something banged on the door! He opened it and saw that same birch tree was lying at the threshold: it was the bush that had thrown it over the snowdrifts. And when McIntosh had to move, the bucan caught up with him with a large cart, which he had left at home, and thus saved him from having to trudge ten miles along a bad road.

A few years later, the Scots began to be driven out of their homes, and Callum was one of the first to move to New York. There he had to live in quarantine, and when he received a new plot of land, the first person he met there was a bukan in the guise of a goat. “Ha, ha! Callum! - he greeted him. “And I was there before you!” Buhan helped him clear the land for arable land. Thus he became the first magical creature to immigrate.

Coluinn gun Cheann, or the Headless Trunk. This was the name of Bukan, the patron saint of the MacDonalds of Morar, whose devotion to this family turned into a threat to the lives of other inhabitants of the area.

During the day he used to loiter around Morar House, which stood on the shore at Cape Sleet on the Isle of Skye, and at night he walked along the "Smooth Mile", as they called the path that led from the Morar River to Morar House, so that no one alone didn't dare walk that road that night. Anyone who ventured out onto the Smooth Mile in the evening was found dead in the morning, and his body was terribly mutilated. Bukan never attacked women and children and did not show himself to large companies, so it was useless to send hunters against him. This went on for a long time, until, finally, the victim of the Headless Body became a friend and distant relative of Big John, the son of Macleod of Razai, a man of remarkable strength and courage. Big John told his stepmother about the death of his friend and relative, as he always did, and she advised him to fight the monster. He met Trunks at sunset and they fought all night. The sky in the east began to brighten when Big John won, and since he was very interested in seeing who he was fighting with, he tucked the enemy under his arm and decided to carry it home, and then take a closer look in the light of day. No one had ever heard the voice of the Headless Body, but then it suddenly said: “Let me go.” “I won’t let you go,” answered Big John. Dawn was about to come, and the Torso, like all other spirits and bogles, could not stand the first rays of dawn. Again it begged: “Let me go, and I will never come here again.” Big John took pity on him and agreed: “Swear on the book, on the candle and on the black stocking - and go to all four directions.” With these words, he forced the bukan to kneel and take an oath, after which he released him, and he flew away, moaning loudly:

Ben Hederin Hill is far from here,

The Pass of Whispers is far from here.

Again and again he repeated these words until his voice died away in the distance, so that his song was remembered in Morar, and women and children still sing it.

Bucca, or Bucca-boo. A bukka in Cornwall is the name of a spirit which in former times was considered necessary to please. The fishermen always left fish for him on the shore, and the reapers, having lunch in the field, threw them across left shoulder a piece of bread and spilled a few drops of beer on the ground - for good luck. Until recently, bukka, or bukka-boo, was used to scare children in many places (and in some places, I believe, they still continue to do this): when children were capricious and crying, they were told:

“Don’t cry, otherwise the bukka will come and take it away.”

Apparently, the bukka was once a local god, but over time he was “demoted” to hobgoblins.

There were actually two Bukkas: Bukka Doo and Bukka Gwidder, also called Bukka Black and Bukka White.

Booman. In Orkney and Shetland, a booman is a hobgoblin, similar to a brownie. His name is often found in refrains that accompany children's games, for example, “Pali, buman, pali” or “Buman is dead, he is gone.”

Dobby. An affectionate nickname for a hobgoblin in Yorkshire and Lancashire. It is very similar to a brownie, but even more mischievous. Has a lot in common with Robin the Good Guy.

Blue Burches. A harmless hobgoblin who played Bogart-like pranks in the house of a shoemaker from Blackdown Hills in Somerset. The shoemaker's son became friends with him and even saw him once in his true form: as an old man in baggy blue pants. The whole shoemaker's family laughed at his antics.

As soon as the stairs creaked under the heavy tread of the invisible man, and a bluish stream of smoke appeared in the air, the shoemaker would say: “Don’t be afraid, it’s old Blue-bottomed, there’s no harm from him.” And not without a certain pride he launched into stories about how one day Blue-bottom turned into a black pig, rushed across the room and jumped into the duck pond so deftly that there weren’t even any circles left in the water, and another time, when they were returning late from the market, created such a glow that they already decided that there was a fire in the house. Only now the shoemaker was telling his stories to the wrong people: the church warden, having heard about the tricks of Sinezadogo, decided that it was the devil himself, and persuaded two priests to try to drive him out of the house. They came and saw an old white horse grazing by the pond. "Who is this?" - they asked the shoemaker’s son. “And this is our Blue-bottomed, sir,” he answered. “Is that so? Can you put a bridle on him?” - the pastor said then. The boy, proud of the good nature of his brownie, go ahead and throw a bridle on him. Both pastors will shout in one voice: “Get out, you unclean one!” Old Blue-bottom jumped into the pond, and remember his name; he never appeared again, at least in his former guise as a harmless brownie.

Hobmen. a general name for all varieties of lobs and hobs, which include Robin Goodfellow, Robin Roundcap, Puck, Monastery Bump, Pixie, Irish Pooka, Grogash of the Highlands, Fenodiri of the Isle of Man, and the snares and killmullis of the northern counties. Even Bogarts and all sorts of swamp lights can be described as Hobmen.

Hobs, or Hobthrust. The general name for a tribe of good spirits who usually help a person in his affairs, although sometimes they can do mischief; Brownies also belong to them. Traditional habitats are the northern counties or the northern part of Middle England. For example, one hob lived in a natural cave in Runswick Bay near Hartlepool. His specialty was whooping cough. As soon as the parents brought their sick child to the cave and whispered:

Hob out of the hole! Hob out of the hole!

My baby has a cough

Take it for yourself; take it for yourself -

and the deal, one might say, was in the bag.

Another, more malicious hob, nicknamed Headless, played pranks on the road from Hurworth to Neesham, but could not cross the river Kent, which flows into the Tees. Using exorcism, he was driven under a large roadside stone for a period of ninety-nine years and one day. If someone carelessly sits on this stone, he will never leave it. However, ninety-nine years are almost over, so perhaps in the near future we will hear more about strange incidents on the road from Hurworth to Neesham.

But the other hob, or hobtrust, behaves more like a brownie. His entire existence was connected with Sturfit Hall, in Yorkshire near Reath. There he churned butter, kindled the fire in the hearths, and performed other brownie duties, until the mistress of the house, taking pity on his nakedness, gave him a cloak with a hood, at the sight of which he exclaimed:

Cloak with a hood! Just what I wanted!

Don't expect any more good deeds from the hob! -

and disappeared forever. But another brownie-like hob, who worked on a farm in Danby, seemed to be dissatisfied with the quality of the clothes given to him, as he wrote this rhyme about them:

If you start dressing your hob in a hemp shirt,

So don’t expect him to carry berries for you then.

But the hobtrust, who lived in a cave called Hobtrust Hall, used to be transported in one leap to the top of Carlow Hill, which is half a mile from his home. There was an inn there, and for its owner, a man named Wighall, our hob worked for a piece of bread and butter a night. But one day, due to an oversight, no food was left for him, and the hob disappeared forever.

Puck. Shakespeare in his play "A Dream of summer night" endowed Peck with an individual character: Peck is a real hobgoblin, nicknamed Robin the Good Guy. IN folk tradition Pak is better known as “the one who leads travelers astray.” Puck from "A Midsummer Night's Dream" is credited with all the tricks mentioned in the ballad "The Life of Robin the Good Little." What he says about himself to the fairy Titania is very similar to the hobgoblin:

Well, yes, I am Good Little Robin,

Cheerful spirit, naughty night tramp.

I serve in Oberon's jesters...

Then I’ll neigh in front of a well-fed stallion,

Like a mare; I'm still fooling around:

Suddenly I’ll hide in a mug with a baked apple,

And as soon as the gossip gets ready to take a sip,

From there I hit her lips - hop! And I’ll pour beer all over her saggy chest.

Or the aunt who tells the story tearfully,

I'll appear as a three-legged chair in the corner:

Suddenly I slip out - bang! - aunt on the floor.

Well, cough, well, scream! Let's have fun!

Everyone dies bursting with laughter

And, holding their sides, the whole choir repeats,

Why haven't we laughed like that before...

His favorite pastime is to laugh at people, but, like all hobgoblins, he is also no stranger to kindness. He is always on the side of abandoned lovers and sincerely sympathizes with Terminus, abandoned by the young man with whom she fled. Characters that can be associated with Puck can be found in the Celtic part of Great Britain, such as the pooka, the pooka and the pixie. Like other hobgoblins, he is a skilled werewolf and, like Brownie, helps people. You can drive him away by giving him clothes. Shakespeare's Peck differs in one thing from the packs of folk tradition: he belongs to the magical court and does not belong to solitary spirits.

Robin Round-cap. Robin Roundhat of Spaldington Hall is a hobgoblin house spirit. He usually helps thresh grain or do housework, but if he is not in a good mood, he can easily re-mix the grain with chaff, pour out the milk, or put out the fire.

Puka (Pwca). Welsh version of the English Peck. His actions and character are so similar to Shakespeare's character that some residents of Wales claim that Shakespeare borrowed him from the stories of his friend Richard Price, who lived near Cum Pook, one of the favorite haunts of the pookas. There is a nice charcoal drawing of a pooka by one of the Welsh peasants. You can't see your hands, but it's just a silhouette. One story says that an offering of milk was left for the puke. Perhaps this was payment for his herding of cows, although this is not specified. One milkmaid at Trwyn Farm, near Aber-gwyddon, left a jar of milk and a piece of milk for the puke every day. white bread in some secluded place in the pasture. One day, out of mischief, she drank milk and ate bread, so that the puka only got cold water yes bread crust. The next day, when she passed by this place, she was grabbed by invisible but Strong arms, and the pooka warned that if she did it again, she would be in trouble.

However, the fart is better known as Willie-with-a-harness. He leads the late travelers along a narrow path to the edge of the ravine, then with a loud laugh he jumps over it, blows out the candle and leaves his victim to grope their way back. In this way, the pooka is similar to the Scottish spirit nicknamed Thin Coat and the English Puck.

Phouka. The Irish word pooka, sometimes used as a synonym for peck, was the word for the devil in medieval English. More often, the pookoo is associated with a boogie or boogie beast, such as the werewolf Pictree-brug of Northern England, which most often takes the form of a horse, but can also appear in the form of an eagle or bat. Pooka causes people all sorts of trouble. Many people had the opportunity to ride in a mad ride on his back. However, others believe that he is closer to brownies or hobgoblins. In a charming story called “Magical Aid,” a miller’s little son befriends a pooka, and he brings six younger relatives who grind grain while the workers sleep. Here the pooka appears in the guise of a wrinkled old man dressed in rags. The boy told his father what he had seen, and the two of them watched the pokey work through the crack in the door. After this, the miller paid off the workers, and all the affairs at the mill were managed by the pokes. The mill prospered. The boy, whose name was Fadrigue, fell in love with the pooka and watched his work through the keyhole night after night. He felt sorry for the poku, so old, weak and wrinkled, who, exhausted, made sure that his little relatives did their job well. Finally, out of a feeling of sincere love and gratitude, he bought the material, sewed a beautiful jacket and trousers for the pookie and put it in a conspicuous place for him to find. Pooka was pleased with the gift, but decided that it was now too good to work in the mill. After he left, all the little pokes fled, but the mill continued to prosper, and when Fadrigue married a pretty girl, there was a golden goblet of wine on the wedding table. He was sure that this was a gift from the pokey, and he drank fearlessly, forcing his wife to take a sip as well.

Another famous tale is called "Poke of Kildare". In it, a brownie-like spirit appears in the guise of a donkey, but calls itself the ghost of a lazy cook. He is also expelled by giving him clothes, but in this case the clothes are payment for labor. From these stories it is clear that Pooka is close to Robin the Good Little or Peck.

Robin Goodfellow. The most famous character among the English hobgoblins of the 16th–17th centuries. It seems that he absorbed all the other relatives and their names became his nicknames. Even in Shakespeare, Robin the Good Fellow and Puck are identified. In a very meaningful conversation between Puck and the fairy in the play A Midsummer Night's Dream, she first calls him Good Little Robin, but then decides that he likes the name Puck better:

Yes, you... I’m not mistaken, perhaps:

Habits, appearance... are you Good Little Robin?

The one who confuses rural needlewomen,

He breaks and spoils the handles of the mills,

It prevents you from churning the butter on the sly,

It skims the cream off the milk,

That prevents the yeast from fermenting in the mash,

Sometimes he leads travelers in a ravine at night;

But if someone calls him friend -

It helps and brings happiness into the house.

Although some may think that Robin the Good Fellow is a more flattering name, since in the old days it was never used to designate the devil. Pamphlet from 1628 “Robin the Good Little, his crazy tricks and funny jokes"calls him the son of Oberon and a village girl. Thanks to her magical friends, Robin's mother never lacked rich clothing, food and wine. But the child, although precocious and playful, was not distinguished by any special abilities until he ran away from home at the age of six. As he wandered alone, fairies appeared to him in a vision, and when he woke up, he noticed next to him a golden scroll in which it was said that his father rewarded him with the gift of receiving whatever he desired and the ability to change his appearance. He should use this gift against evil people and to help honest people. In the end it was promised that he would see magical land. Robin immediately tried his powers and realized that he really had them. In fact, from this moment he turns into a hobgoblin, then each short chapter describes his next trick and ends with the characteristic “Ho! Ho! Ho!” and an excerpt of a song about his exploits. The pamphlet tells how he deceived a lustful old man who was molesting his own niece, led travelers astray, how he had his eye on the miller’s wife, for which the miller wanted to throw Robin into the water, but instead he ended up in the pond, and also about how , how he, like a brownie, helped one girl, the end of which, as usual, was put by the donation of clothes, and many other stories. In the end, Oberon takes Robin to Fairyland, and the hobgoblins and fairies describe themselves and their antics in short poems. And Thumb Boy plays the pipe for them.

Hobgoblins(eng. Hobgoblin) - powerful creatures that appeared as a result of experiments goblins over their own brothers. The influence of alchemy alters the goblin, greatly increasing its height and physical strength and decreasing its intellectual abilities to the same extent. Hobgoblins are used for any tasks where brute strength is necessary: ​​carrying heavy objects, guarding, fighting, and the like.

Hobgoblins who served Bilgewater Cartel, also became part Hordes together with their owners.

Physiology

Source of information in this section – board game manuals in the Warcraft universe.

The influence of alchemical drugs not only increased their bodies and muscles, but decreased their mental abilities. Hobgoblins also received a significantly shorter lifespan. Three years after its “birth”, the hobgoblin is already considered an old man. However, they do not express concern about this - either they cannot realize it due to stupidity, or they simply do not care. Hobgoblins can influence their body's metabolism, causing a rush of adrenaline to certain muscles that need it most. They can move with amazing speed, although not for long and leaking acid instead of the usual sweat.

Their characters and behavior also changed under the influence of alchemy. Hobgoblins are extremely unstable, and their owners have to work hard to control them. However, in this case, the owners have several ways to force them to obey, ranging from violence to food.

The acid that accumulates on the skin of hobgoblins gives them both an additional advantage in battle and a weakness. An enemy who accidentally touches a hobgoblin will receive an acid burn. Sometimes touching isn't even necessary: ​​with enough acid, the hobgoblin will shake like a dog and spray everyone nearby. The disadvantage is that the acid ignites easily at the slightest contact with fire, although hobgoblins are able to turn even this against the enemy.

Army of Conquerors

The source of information in this section is the supplement Mists of Pandaria to World of Warcraft.

When the Alliance and Horde troops arrived at the southern shore Pandaria, military operations began in the Krasarang jungle. A considerable number of hobgoblins were used by the Army of the Conquerors to protect their fortress. The heroes of the Alliance, sent by Sky Admiral Rogers, destroyed these “clumsy dunces.”