The twilight forest new version. Complete guide to the Twilight forest mod - The best server with mods


The Twilight forest mod adds a new dimension to us that is filled with adventure, the world is huge, like the normal world, and almost all is covered with trees. This world is more mysterious and fantastic than the usual one. It's always dark here, which gives this world a unique, dark atmosphere. Large trees with their crowns cover the Twilight Forest from the sun's rays, forming a kind of dome. He is only occasionally pierced by huge trees, so huge that they stretch up to the sky. The terrain here is flatter than in the overworld, but sometimes you can find hills containing caves full of valuable ores, treasures, and dangerous monsters.

How to build a portal to the twilight forest:

In order to get into this world, we need to create a portal. For the portal we need to dig a 2x2 hole and fill it with water. To surround this pit with plants, any plants (dandelions, poppies, reeds, seedlings) are suitable). Next, we throw one diamond into the hole and lightning should hit our portal. Ready! Our portal is activated!

Since version 1.7.10, the author has added a progress system to us. What does it mean? This means that we need to complete achievements to reach this or that boss or dungeon. That is, we will not be able to immediately kill Hydra or the Snow Queen. Locations that we have not yet opened will not be available to us. In them, negative effects will be imposed on us. And there will be so-called barriers around us (Visual effects)

Bosses and Adventures:

First of all, we need to kill any creature.

We can find Naga in the Naga Arena. Naga Arena is the area where the Naga boss spawns.

This place is surrounded by a fence made of Naga stone, mossy cobblestones and stone bricks various types. Naga is the easiest boss. She drops 6-12 Naga hearts, as well as a large number of experience. In order to complete the “Naga Killer” achievement, we need to pick up the Naga trophy.

The next task will be to kill the Lich.

The lich appears as a tall skeleton (about three blocks tall), wearing a purple robe and a golden crown on his head. Also, he has different eyes: one is red, the other is burgundy. After appearing, five shields rotate around him; in hand is a Twilight Staff that emits blue bubbles.

When a Lich dies, one of three staves drops: Twilight Staff, Zombie Staff, or Death Staff.
The following also drop out: a golden sword, a golden cuirass, golden leggings, or all together; two bones and an edge pearl. After we picked up the Lich trophy, we complete the “Assassin of the Dead” achievement. In order to open the next task we need to pick up the staff of the dead.

After this, we need to find the Labyrinth of the Minotaur. He is in a swamp.

In the labyrinth we need to kill the mushroom centaur. This is a mini-boss. It is a hybrid of an ordinary minotaur and a mushroom cow. He spawns on the second level of the Minotaur Labyrinth in the room with big mushrooms. He deals damage with a powerful ax that drops when this boss dies. This ax can be repaired using diamonds on an anvil. Most the best option When fighting this boss, break the big mushroom block and just beat it. After we receive the soup from the Minotaur, we complete the task “The Mighty Stroganov.”

Hydra. This boss can be found near a large cave with many ores.

Hydra represents the three-headed blue dragon. She only takes damage to the head, the most damage can be done to her by shooting her in the mouth when she opens it. The Hydra is in a cut hollow hill in the fire swamp. When you kill her, you will receive several vials of fiery blood and a Hydra trophy. You also get two achievements!

Now we can go to the Dark Forest!

To enter the main part of the fortress you will need a trophy - the head of a Hydra, Naga, Lich or Ghast, dropped from the corresponding bosses. Six ghostly knights who have emerged from their graves and are now trying to escape from their tomb, which is located in underground city goblins to take revenge on his enemies. They wear Phantom Armor and throw iron weapons. From the phantoms we get the royal pickaxe, axe, helmet and cuirass of the phantoms. All these things will be enchanted with quite good enchantments. Along with these things we get an achievement.

After the battle with the phantoms, we can go to the ghast tower!

The High Ghast is the leader of all the Carminite Ghasts in the Dark Tower. It has a size of 8x8x8 blocks and several additional tentacles on the sides. Shoots 3 giant fireballs at a time. Constantly spawns baby carminite ghasts, and with a large amount of damage received, it can go into “Tantrum” - a state where this boss will cry giant ghast tears, it will rain, the boss will receive 3/4 less damage and will continuously create cubs. Fortunately, in Tantrum, the High Ghast cannot attack. After death, a chest will spawn with fiery blood, carminite and a trophy - a small copy of the boss himself. For defeating him we get an achievement.

In order to complete the next achievement we need to kill the almo-yetti and get his fur.


The formidable Almo Yeti, much stronger than his brothers. After killing this boss, warm yeti fur drops out, which protects the player from spells Snow Queen. Yetty will pick you up and throw you away, causing damage. Also, when he is angry, icicles will start falling from the ceiling, beware of them!

After the death of Almo-Yeti, we complete the achievement.

After killing the yetti, we need to go to Aurora Castle, where the snow queen lives.


When killed, a head, a triple bow and several stacks of snowballs fall out. Congratulations! We received another achievement.

To get the last achievement we need to find a fire lamp. She is located in a cave in this biome:

But before you go into the cave you need to find the giants! They are located above the same biome on a floating island

He kills the giant with a huge pickaxe and goes to the cave.

I will say right away that there are many caves on this mountain; it will be quite difficult for us to find the one we need. But using the cave mode on our map it is easy to figure it out. In the cave we find a huge masonry with giant obsidian. We break it with a giant pickaxe and see two chests. One of these chests will contain our lamp. And the achievement is completed.

- Magic feather. The item is needed to create a magic card. Craft crow feather, glow dust and torch.

- Magic core. An item that can be found in the Minotaur's Labyrinth. Needed to create an anti-workbench and a maze map

- Metal of the ancients. Can be found in treasuries in the Twilight Forest. You can also craft from iron ingot, gold nugget and mossy root. Used to create armor and tools from ancient metal. In this case, things will be automatically enchanted.

— Fiery blood and tears. You can get it by killing Hydra and High Ghast. Used to create fire ingots which can be used to make armor and tools. In this case, things will be automatically enchanted.

- Staff of the dead. Dropped by Lich when pressed RMB spawns a zombie minion Green colour, he is stronger than his brothers and attacks hostile mobs. Burns in the sun and dies a minute after spawning; to recharge, place the scepter in the crafting grid along with rotten flesh and a potion of rage.

- Staff of Death. Dropped by Lich when pressed RMB takes away health from the mob the cursor is hovering over and adds it to the player. To recharge, place it in the crafting grid along with the prepared spider eye.

- Twilight Staff. Dropped by Lich when pressed RMB fires ender pearl-like projectiles that deal 5 damage each. Can fire 99 of these projectiles, then requires reloading by placing them in the crafting grid along with an Ender Pearl.

- Heart of Naga. Used to craft armor. Can be found in the Twilight Forest Dungeons and can be obtained as a reward for killing Naga.

- Fan of flight. When used, gives the player a jumping effect for several seconds. Also, if used on creatures, the fan will push them back several blocks. The fan can be found in treasuries in the Twilight Forest.

— Queen of the caterpillars. When you press RMB She places a caterpillar on the block that will glow. The Caterpillar Queen can be found in treasuries in the Twilight Forest.

- Attracts ore if you press and hold RMB.

- Triple bow. The bow shoots 3 arrows at once. You can get it by killing the Snow Queen. Deals 10 damage.

- Ice bow. Obtained from Aurora Castle. Freezes its target, causing it some damage.

— Ender bow. If you shoot it at a mob, the player will switch places with the mob. In this case, the bow deals 8-10 damage.

- Seeker's bow. Deals 8-10 damage to the victim. Has homing properties.

- Pickaxe of the labyrinth. This is a special pickaxe that can only be found in the labyrinths added by the Twilight Forest mod. The main feature of this pickaxe is that only it can quickly destroy the stones of the labyrinth; other pickaxes destroy the labyrinth stones very slowly, and their durability decreases 16 times faster than normal. It is also worth noting that this pickaxe is not found in ordinary chests in the labyrinth, it can only be found in secret room on the second level of the maze.

— The fire set provides good protection; it sets the creature on fire during an attack. The fire pickaxe has the ability to automatically smelt ores. The flaming sword sets the creature on fire when it attacks.

- Anti workbench. A block similar to a regular workbench, but allowing you to both assemble and disassemble things; the latter requires experience. If the disassembled tool has been used, then some of the ingredients will not be available for crafting.

Has easy crafting.

Biomes other:

The main biome of the Twilight Forest mod. In it, like in many others, you can find special trees, new mobs, structures and much more. There are also mushrooms, ferns, tall grass, and several passive mobs (rams, wild boars, deer). Not to be confused with the Illuminated Forest! In the Twilight Forest biome, flowers are not generated in such quantities, and there are no “lanterns” made of fence and glowstone on the trees.

In the biome you can often find deer, rams and wild boars. These are ordinary pigs, cows and sheep. They can be turned into their prototypes by clicking on them with transformation powder, which can be found in chests.

You can also find a druid's house in this biome. It is a house made of cobblestones, mossy cobblestones, with a brick chimney and a wooden roof. There is a Skeleton Druid spawner in the house.

Druids spawn in the Druid House, or Dark forest(they are sometimes found riding spiders there). They are very difficult to spot in the forest because of their clothing. They have 20 health units and deal 3-5 damage. As a drop you can get: 0-2 bones, 0-2 torches and as a rare drop a golden hoe.

Illuminated Forest— a new biome in the Twilight Forest modification from version 1.7.2. In general, the biome is similar to twilight forest, but unlike it, this biome has many flowers, including the flowers from version 1.7.2, as well as jars of fireflies hanging on fences, which is attached to trees.

Monsters practically don’t spawn in this beautiful biome, because it’s always light there, but friendly mobs like the rams from Twilight Forest spawn. There are also a lot of pumpkins in this biome.

Dark forest- one of the biomes that the Twilight Forest mod adds.

The dark forest is a rather creepy place, since it is absolutely dark there: the dense cap does not allow light to pass through. In this regard, going there without torches or a potion of night vision, or the Queen of Caterpillars and any preparation is practically pointless, and the constantly flickering and densely growing trees can get confusing. Recently, this biome has been emitting a special blinding aura, making it very difficult to be there even on the foliage; Closer to the heart of the forest, the foliage turns fiery red.
The blindness effect will disappear when you kill the Hydra.

You can walk along the top of this biome and not be afraid that you might fall through - there are no gaps in it. There are also sometimes lakes with water, sometimes lakes with lava; Perhaps this is a bug, perhaps a joke by the developer. An interesting fact is that the foliage of the trees in this forest does not burn in fire and lava.

In the dark forest biome, two unique mobs spawn - the wolf king and the spider king. Both of them are about twice the size of their prototypes and in absolute darkness will cause a fair amount of trouble if noticed.

The Wolf King has 30 health and deals 6 HP damage to the player. It has no drops. It is twice as large as its counterpart from the ordinary world. The misty wolf itself has a scarlet color, but in the darkness of its “native” biome it is transparent. Sometimes inflicts blindness on the player

The Spider King is a huge yellow-brown spider. In the pitch darkness of the Dark Forest biome, he can be distinguished by his glowing red eyes.
The King of Spiders is twice the size, faster and stronger than a normal spider, however, if it sees the player, it will bypass water if it is an obstacle.
This spider spawns with a skeleton druid as its rider, which makes it a rather strong opponent, since the skeleton druid uses the “Poison” effect. Drop: Thread (1-2)
Spider Eye (0-2)

Skeleton Druid:
Bone (0-2)
Torch (1-2)

It is worth noting that the Dark Forest is a place where you are guaranteed to find the Dark Tower, with the boss mob High Ghast, and where there are guaranteed to be 3-4 goblin cities.



Snowy forest- one of the biomes of the Twilight Forest, similar to the taiga biome from the ordinary world. Consists mainly of spruce trees covered with snow; flowers, grass and ferns grow. There is always a glacier at the center of this biome; Only here can a yeti cave be generated. This biome is also home to snow wolves and yetis.

The prototype of the penguin is the chicken. She can be transformed into a penguin using transformation powder. The snow wolf is an inhabitant of the snowy forest. Has 30 health when killed and drops arctic fur.

On the glacier you can find Aurora Castle. In the castle we can meet a snow guard, stable and unstable cores. If the core is not stable it will explode upon death. Each of these mobs drops snowflakes. Everyone has 20 health.

Twilight Mountains – This is a biome in which large spruce trees grow. They are full of deer and wild boars. They are covered with podzol. Instead of flowers there are light mushrooms and ferns. You can find trollstein in the caves. Above the twilight mountains you can find the island of giants. They live on a cloud in a house made of giant cobblestones and oak.


In the house you will find two giants. By default they will have your skin. They have 80 xt health, and after killing them they drop a giant sword and pickaxe.

After the twilight mountains we find ourselves in the Thorns biome. Don't lean against them, it will hurt you. You shouldn't break them either. This can make everything worse, the fact is that if you break them, they grow even more.

After the spikes you can climb the central mountains. They are covered with wet stone. At the top you can find druid houses and a castle. Unfortunately, the castle with the final boss has not yet been finalized.

Fire Swamp- this is one of the biomes of the Twilight Forest world; is a 100% Hydra spawn location. The terrain of this place is somewhat reminiscent of the Lower World: there is lava, the grass and foliage of the trees have a scarlet tint, the water is purple, and the smoke and fire coming from the ground only complement the image of not the most favorable place for both life and exploration . It makes sense to go here only to kill the Hydra and dig up two unique blocks: smoke and flame generators.
You cannot get to the fire swamps without passing through the twilight swamps - therefore, going here at the beginning of the game is not recommended: the twilight swamps impose a hunger effect, and the fire swamps set them on fire (until you kill the Lich).

Mysterious forest (enchanted forest)- A biome with unique trees - colorful trees, beautiful grass and a wonderful atmosphere. The chance of this biome spawning is extremely low! Sometimes you need to walk in front for hours to find it, and sometimes it happens that the portal spawns already in it.

Also, here you can meet Quest Rama. This is a unique mob, it lives in ruins. If you give him all 16 types of wool, he will give you gold, iron, diamond, and emerald blocks in return. He will also give you a Horn, but it is prohibited on our servers.

Interesting fact. In this biome, the grass is blue. It is painted in a circle, the circles get smaller closer to the ruins.

It is also very rare that you can find unique trees in the mysterious forest; there are four species in total.


You can also find treasures in the forests:

Hedge maze- is the easiest labyrinth, which will not be difficult to navigate. It consists of a thorny fence, breaking which or walking along it, the player receives damage, which makes passing such a labyrinth from above quite difficult and dangerous.
Also in this inhospitable place there are spawners of wild wolves, swamp and labyrinth spiders, located in small wastelands near 1-2 chests. The entire labyrinth is illuminated with fireflies and Jack-o-lanterns, that is, no additional lighting is required. Sprawling trees are often found at the borders, exits and in the labyrinth itself, and the area is additionally cleared to create a flat area.
Chests often contain some kind of food, as well as weapons and sometimes rare items, making them somewhat easier to obtain early in Twilight Forest; If you wish, you can make a mob farm out of the labyrinth.

Walking through the twilight forest, you can sometimes stumble upon destroyed houses, of which only the walls and a wooden floor made of oak planks remained, and even then some of the blocks had already become grass. They consist of mossy and ordinary cobblestones, which can serve as a place where you can dig up such a rare mossy cobblestone in the ordinary world.
These ruins come in two types: large and small - a kind of basement with treasures can be generated under them, regardless of size, with a 50% probability at a depth of two blocks under the floor.

Perhaps this structure was used by the ancient people of the Twilight Forest, who for unknown reasons disappeared. Perhaps they were driven out by hostile mobs and bosses.

This is a natural structure added by the Twilight Forest mod.

Hollow Hills are quite common on the surface of the Duskwood in the form of dome-shaped mountains that stand out strongly from the overall smooth landscape; This is especially noticeable in the Dark Forest, where the dense foliage grows in an even layer. Also, the hills rise slightly at the base by 2-3 blocks, as a result of which, without a magic card in hand, you can say that in front of you is a hollow hill (do not confuse it with the Highlands).

It is worth noting that in the hollow hills - absolutely all of them - there are chests with various treasures (if other modifications are installed, things may appear from them), and their total number depends on the size of the hill. Since these structures contain rare and valuable things (ore magnet, fan of flight, conservation charms and others), the hills become not only a valuable source of resources, but also an opportunity to find some equally valuable tools and materials. On magic maps, hollow hills are indicated by white slides, and the size of such a slide corresponds to the size of the hill. The larger the hill, the more ore, chests, spawners and mobs it contains. Hills are divided into three types: small, medium and large.

Great Dusk Oak- you've probably seen large oak trees, as a rule, they have from 1 to 2 treasuries, you need to climb to the very top of the oak and break leaves and blocks, or listen - if you hear spiders, break the blocks where you heard.

In these treasuries you can find many items, but the rarest and most valuable you will find are seedlings of unique trees.

Guide editor: MissZymochka

Sincerely, Youvipas World Administration.

Before you set off through the portal, which, as you know, is constructed by throwing a diamond into a puddle of water surrounded by flowers, you should take food with you.

You will really need a lot of food, but initial stages you won’t be able to snack on even the simplest apple, and if you’re unlucky and end up in a poisonous swamp, you won’t even be able to grow wheat—there’s simply nowhere to plant seeds. You should also put on iron armor (with diamond it will be uninteresting and cheating) and grab a couple of stone/iron tools, in particular shovels and pickaxes.

And, of course, it’s worth taking some building materials with you if you don’t want to live in a box made of earth at first. You won't need any more - new world incredibly rich and you definitely won’t be bored. After jumping into the portal and loading the world, the first thing you need to do is look around and determine the biome in which you are located.

Most players find themselves in a dark forest, repeating the name of the mod. In this forest you can find cicadas, which will make pleasant sounds in addition to rustling leaves, and you can also take them with you as a weak but beautiful torch-lantern.

Less often, you may be thrown into a swamp, from which you immediately need to escape. During the day, this place is quite inhabited and it is quite possible to grow something on the ground. But since twilight reigns almost all the time in the new dimension, day gives way to night and huge swarms of midges begin to reign over the swamp, which can kill a beginner in a couple of minutes, and the water will spread and can flood huge areas of the land around you.

The remaining biomes are either so rare that descriptions are not needed, or they are relatively friendly and close to the most common ones, so they do not need descriptions. If you look around and determine that everything around is calm, build yourself a standard “box” from scrap materials, or a small house from pre-stocked materials.

You need this house to survive exactly 1 night and explore the soil under your feet - try to dig about 20 blocks down - you will be very lucky if you find a cave - local dungeons are rich in coal, interesting ores for making tools and armor, or even magic items in chests , which will give you some power over lower mobs or some natural phenomena.

If you fail, you should wait until morning and hit the road - then you will probably see numerous buildings and funny mobs literally clinging to the trees, ground and terrain around you. Don't touch any of them it's their business the fact is that this mod is one complete mystery, and, for example, if you try to kill a hare for meat, you can meet a real werewolf and then you have to fight his evil incarnation, which causes enormous damage and has an incredible supply of health.

Other mobs, especially those of impressive size, should be avoided, but seemingly peaceful ones you can try to feed and tame, some can help you move faster, and some will provide you with some resources for food.

Before entering the discovered structures, you should find strong armor among the numerous ores or caches scattered around the world, or craft yourself from new ores. One of the creepy buildings in this mod is the dark tower. It peaks into the very skies, and its top is patrolled by the Higher Ghast, an exceptionally aggressive mob with 200 health units and much larger fireballs than a regular Ghast.

Inside the dark tower you will find long and dark corridors, often lined with bookshelves, and strange flying grimoire books, which with a rare chance drop the concentration of a magic card with which you can craft magic card, which marks all bosses and quests as they progress.

In search of ore, you will be able to encounter the labyrinths of the Minotaur, in which you will meet people-cows dropping endless golden axes, annoying, but rather weak.

One of the main goals of the mod is to kill 3 main mobs: Naga, Lich, and High Ghast, who are located in their territories and guard them: Naga Arena, Dark Tower (Lich inside and High Ghast circling around).

Killing them will give you lots of new items and access to new rooms full of treasures and new adventures. Also, after killing the main mobs, you will get rid of the problem of endless spawning of lower-level monsters and will be able to settle in a new room as new resident and the rightful owner, or seize all the treasures of this place and move on towards adventure.

I recommend the second tactic, because when real miracles are happening outside the window and the gloomy forest calls you with the chirping of cicadas, the faint greenish light of a firefly and scary, but incredible interesting sounds new mobs, sitting at home, providing yourself with a quiet and peaceful life in abundance, is, at the very least, stupid and uninteresting. IN Eventually the developers did not create a huge world for the player to stock up on resources and continue ordinary survival with huge reserves. The very atmosphere of this place suggests endless wanderings through this quiet place with many secrets and mysteries.

Your further path is limited only by interest, imagination and, of course, enthusiasm, so I end here and advise you to plunge into the twilight forest headlong and explore its endless twilight forests, discovering something new every day! You can download this mod in this article:

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The Twilight Forest is an endlessly generated world, which is similar to an ordinary one. But this is one of the few similarities. This dimension, at its core, is a huge clot of magic and unnaturalness. You will not be able to experience such a unique atmosphere anywhere else.
The sky here is always dim and dark. The solid dome of foliage is occasionally pierced only by those giants that prop up the sky itself. The terrain is changeable and unpredictable; giant mountains give way to endless plains; here - a corner of paradise, there - a dungeon exuding evil. Countless treasures await the persistent, but remember the first rule of the Twilight Forest - once you get lost, you can never come back.

Let's move on to the features.

1) "Ironed World"
To make room for giant trees, the base height of the world has been adjusted. The relief has been lowered, now the player is separated from the void by about 30 blocks. The generation of hills and dungeons has also been changed.

2) New biomes
A total of 7 new biomes have been added. Most of them are easy to spot because they have characteristic features. You can't confuse a swamp with a glacier, can you? :) Also, there are mushroom biomes overgrown with giant mushrooms, and special transitional biomes (seeing a colossal glacier or mountain in the center of a swamp would sometimes be unpleasant).

3) Wood Ocean
Trees, trees, trees. Both new and old, from the ordinary world. Once in the Twilight Forest, you cannot help but notice their impressive size.

4) Legacy of the Ancients
The Twilight Forest is as old as the universe and has seen the rise and fall of countless civilizations. One way or another, everything comes to an end. But even time is difficult to hide all traces. In this inhospitable world you can find about half a dozen different structures that were left behind by peoples who disappeared into oblivion.

5) Hollow Hills
Get ready to experience professional mountaineering. After all, the ore that is scattered in the crevices is already waiting. In addition, sometimes you can come across treasure chests. Hollow hills can come in different sizes. The larger the hill, the higher the chance of getting rich properly. But we shouldn’t forget about monsters either.

6) New dangers
The surface of the Twilight Forest looks quite peaceful, however, this is by no means the case. Places where no one can penetrate Sun rays, infested with goblins, ghosts, spiders and other evil spirits. The remnants of the ancient Order of Druids will do everything to prevent you from returning home.

7) Labyrinths
Labyrinths grow in places where there is always fog and dead silence. Their labyrinthine corridors promise great riches for brave adventurers. The lucky ones return, bent under the weight of the spoils. However, more often than not, only a scream breaks the silence. Heartbreaking, full of despair and pain. Labyrinths do not forgive mistakes.
Sometimes, quite rarely, and always in a whisper, mysterious individuals know about the existence of another type of labyrinth. About the labyrinths that lurk deep underground. Everything is quite lengthy, however, one thing is clear: those who are lucky enough to survive will own untold treasures.

8) Monstrous bosses
One is massive, the other is ethereal. On your travels you may meet one of them.
Magic powers of genuine power are kept in chains by a serpentine Naga, in the courtyard of a dilapidated temple. There is no way to defeat him without proper preparation. It's best for you to stock up on diamond armor.
The Lich lives at the very top of the Tower of Mages. He is one of the few remaining signs of the former greatness of the Twilight Masters on this earth, and has a lot of unpleasant surprises for you.

9) Fantastic treasures
There are a large number of new items that you will definitely find useful. Crafts are placed under a spoiler.

Jar with firefly

Naga Scale




The scales are dropped by Naga himself. You won’t be able to eat it, but you can create armor. Keep in mind, you can only make a breastplate and leggings.

Twilight Scepter


This mysterious weapon shoots fireballs. Can be charged with Enderman pearls.

Scepter of Draining Life


Is your health almost at zero? Perhaps you are hungry? Just point this thing at the mob and drink all the vital juices from it. Feel how the magic of Darkness flows into your body. It's wonderful, I assure you! All scepters meet environmental standards and are approved by the Lich. :) You can charge such a scepter with pickled spider eyes.

Scepter of Summoning the Dead


Don't let the Lich get all the zombies! With this scepter you can summon them with your own hands. The summoned zombies are mega-strong, mega-fast, and are ready to punish your enemies. Zombies will follow you, and attack what you attack, what attacks you, and even what only intends to attack you. Summoned zombies will live for about a minute.
You can't summon too many zombies with this scepter, but you can recharge it with a piece rotten flesh and potions of strength.

Magic Card


This map covers an area four times larger than the normal one. In addition, this map displays the features of certain territories.




If you want to update the map, that is, erase all explored territories from it, simply combine it with a piece of paper in the crafting window.

Labyrinth Map


This map is designed to prevent you from getting lost in the corridors of the labyrinth. As in the case regular cards, with its help you can look through walls, however, the map of labyrinths will only show you the layer you are on (for example, the 11th).




But perhaps you want such a map to tell you where ores and treasures are buried? No problem, just one small upgrade needed.


To update the map, use the following recipe:

Iron tree and new items
While exploring the caves, you may stumble upon roots dotted with mysterious greenish veins. By collecting these roots with an axe, you can obtain an item called "wood of life." Such wood has powerful magical properties; by combining it with an iron ingot, a gold nugget, and melting it in a furnace, you can make armor and tools from the resulting ingots. The magic of life seeps even into finished items, so they always turn out enchanted for some useful effect.

Goblin workbench


The main difference between such a workbench and a regular one is a new slot, which opens up new methods of manipulating the objects you have. If this slot is empty, you can use it like a regular workbench. But the slot, being filled with something, will allow you to take advantage of functions such as “reverse crafting”, “repair” and “smelting”!



The mod adds a new dimension - the Twilight Forest. Endless forests and many creatures, some of which dream of eating you.


Latest on this moment version of the Twilight Forest mod for Minecraft (Minecraft) 1.7.10 and 1.7.2. In this version, the boss Alpha Yeti was placed in his customized lair in the snowy forests. Winter wolves have also moved nearby. In addition, several sets of armor and treasures appeared in the Twilight Forest mod 1.7.10. Some changes have been made to the Aurora Palace.



The Twilight Forest mod can be downloaded for Minecraft 1.7.2 and 1.7.10. Forge is required for it to work.

Video review of Twilight Forest 1.7.10

Installation

  1. We make backup saves.
  2. Download and install Forge 1.7.10 or 1.7.2.
  3. Download the Twilight Forest mod and place the jar file in the .minecraft/mods folder.
  4. If you need to configure the block IDs, then tinker with this file config/TwilightForest.cfg. Open it with a laptop or any other text editor.

Mod Twilight Forest for Minecraft 1.12.2 / 1.11.2 - Mysterious forest! This is a new biome that will surprise players with its richness. Although there are many biomes and 3 are being explored different worlds for players, Minecraft's biomes are not impressive and are a bit different in blocks, mobs,... Also, both the "nether world" and "ender world" do not provide much experience for players when the average time to play in these worlds is quite short ( because there are several things to learn).

Therefore, the Twilight Forest mod was written to please the players, who are passionate about exploring, challenging themselves to adventure in new lands. H To start exploring the Twilight Forest, we will need to complete the following steps:

1.Dig a 2×2 hole and fill with water.
2.Use flowers and herbs to cover around the hole.
3.Throw the diamond (remember to stand far and not close).
4.Enter the portal and begin your journey!

Were you delighted? If yes, feel free to scroll down to the download folder and download latest version(which is suitable for your Minecraft versions), install and feel it, bro! If you don't know how to install a mod that requires Minecraft Forge, please read the guide here.